[Player-dev] Branching to port player to Atlas.

[Player-dev] Branching to port player to Atlas.

Greg Wright gwright at real.com
Wed Aug 23 09:52:10 PDT 2006


I want to port the RealPlayer and HelixPlayers for Linux to
the Atlas platform. I want to do this so that I can verify
functionality of the players on our new platform as well as
to have nightly builds of those players so I can track any
breakages that occur.

I have created new BIF files and have gotten to the point
that I need to modify files in hxclientkit and, possibly,
in the gtk code. However, it looks like the current Cayenne
players (*_gtk_current.bif) pull their player project source
code off of HEAD. So, if I edit hxclientkit, for example, on
HEAD to support Atlas then the cayenne players will break.

So, I think we need to talk about branching the player project
source code to 150Cay so that the Atlas player code will all
be on HEAD (Atlas is all on HEAD) and all the source for the
Cayenne based players will be on 150Cay.

Any ideas or opinions? This is something I would like to get
done in the next day or two.

--greg.




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