[Player-dev] missing directory
Greg Stacey gstacey at atico.comThe player/mime directory now checks out, but I now get an error building datatype/rm/audio/codec/ra8lbr. It insists on using the ra8lbrdec.a in datatype_dist/rm/audio/codec/ra8lbr/fltpt which is 0-sized causing the link to fail. Is there some setting I can use to get it back to using the library in datatype-restricted/rm/audio/codec/ra8lbr/fltpt/decoder/dbg/ instead? Thanks, Greg Stacey Principal Consultant Advanced Technologies Integration -----Original Message----- From: Nicholas Hart [mailto:nhart at real.com] Sent: Thursday, August 12, 2004 1:54 PM To: Greg Stacey Cc: player-dev at lists.helixcommunity.org Subject: RE: [Player-dev] missing directory The bingo-gold-free bif is for the GPL'd Helix Player build, "player_all." The bingo-gold bif is for the RPSL/RCSL RealPlayer build, player_all_real. On Thu, 2004-08-12 at 11:37, Greg Stacey wrote: > Ok, that makes more sense now. A couple more questions... I see a > bingo-gold and a bingo-gold-free. What's the difference? Is one the > restricted build? And which one should I use? > > Thanks for the help, > > Greg Stacey > Principal Consultant > Advanced Technologies Integration > > -----Original Message----- > From: Nicholas Hart [mailto:nhart at real.com] > Sent: Thursday, August 12, 2004 1:31 PM > To: Greg Stacey > Cc: player-dev at lists.helixcommunity.org > Subject: RE: [Player-dev] missing directory > > hxclient_1_4_2_neptunex is the name of the branch in CVS. "bingo-gold" > is the bif file that contains the build targets, and it uses the > hxclient_1_4_2_neptunex branch from CVS for its targets. there is also > an hxclient_1_4_2_neptunex bif file that *only* contains client targets, > no player targets. so if you want to build the player from > hxclient_1_4_2_neptunex you need to use the bingo-gold bif. there are > currently no restrictions on player modules based on platform ids > (except for a couple that are an attempt to get the player building on > windows). > > > On Thu, 2004-08-12 at 11:27, Greg Stacey wrote: > > I should move to the bingo-gold branch? What's the status of that one? > It's > > not listed on the branches page > > (https://helix-client.helixcommunity.org/2004/branches). I don't see a > > player_all or player_all_real target currently. Is that due to my current > > branch, hxclient_1_4_2_neptunex? Or my system_id, hpux-11.0-parisc? > > > > Greg Stacey > > Principal Consultant > > Advanced Technologies Integration > > > > -----Original Message----- > > From: Nicholas Hart [mailto:nhart at real.com] > > Sent: Thursday, August 12, 2004 1:11 PM > > To: Greg Stacey > > Cc: player-dev at lists.helixcommunity.org > > Subject: Re: [Player-dev] missing directory > > > > It could just be a problem checking out the module. I'd try re-running > > the build. Our build farm successfully checks out this module, so there > > shouldn't be any reason it doesn't work for you. Make sure you're using > > the "bingo-gold" build mode and "player_all_real" or "player_all" > > target. > > > > > > On Thu, 2004-08-12 at 10:47, Greg Stacey wrote: > > > I?m trying to build hxclient_1_4_2_neptunex for hpux-11.0-parisc with > > > helix-client-all-defines and my build is failing because the > > > player/mime directory (and sub-directories) did not check out. > > > player/app/gtk/mimetypes.cpp fails to compile due to missing include > > > files. > > > > > > > > > > > > Any help appreciated. > > > > > > > > > > > > Thanks, > > > > > > > > > > > > Greg Stacey > > > > > > Principal Consultant > > > > > > Advanced Technologies Integration > > > > > > > > > > > > > > > > > > ______________________________________________________________________ > > > _______________________________________________ > > > Player-dev mailing list > > > Player-dev at lists.helixcommunity.org > > > http://lists.helixcommunity.org/mailman/listinfo/player-dev -- Nicholas Hart nhart at real.com Technical Lead, Helix Player https://player.helixcommunity.org http://www.real.com