[Helix-client-issues] [Client-issues] [Bug 4258] playing on two sound devices simultaniously with helix client doesn't seem to work

[Helix-client-issues] [Client-issues] [Bug 4258] playing on two sound devices simultaniously with helix client doesn't seem to work

Helix Bug Tracker admin at helixcommunity.org
Tue May 17 02:10:17 PDT 2005


https://bugs.helixcommunity.org/show_bug.cgi?id=4258





------- Additional Comments From darkeye 2005-17-05 02:10 GMT-0800 -------
Erik Dyrelious pointed out on the helix-client-dev list that the probably cause of the issue is that
subsequente createEngine() calls return the same engine (this, the client engine seems to be a
singleton).

But I still don't get it - I do get different player objects, and they should (IMHO) work with
different audio interfaces.

What is stragner still, is that an ongoing playing of an audio file by a player is affected by a
call to another player object.




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