[Helix-client-dev] Re: [Player-dev] Helix Player on the OLPC
Gregory Wright gwright at real.comOn Dec 20, 2006, at 2:20 PM, Justin Gallardo wrote: > Hey Folks, > I have recently started to work on making a helix player work with > the helix dna client. One of the large tasks is designing and > implementing a GUI that not only works, but satisfies OLPC's unique > HIG[1]. I started working on a few mockups for the player, and > thought I would get the communities opinion on things. > > You can find the first mockup at http://staff.osuosl.org/~jirwin/ > helixMockup2.png. If you feel so inclined, I also posted a SVG of > the mockup at http://staff.osuosl.org/~jirwin/helixMockup.svg. > > Any input would be greatly appreciated. Thanks in advance Hi Justin. First, did you resolve all the python questions you had? I am really interested in any application of this work to a general Python interface (shim layer) over the Helix media engine. Second, I will have to read up on the OLPC HIG, but I have some general observations and questions: o Is the player seekable via clicking on the time bar? o Are those arrows fast forward/reverse or skip track? o Do you envision a full screen mode where the controls are not visible? o does the play button turn into a pause button? o do you envision the use of the hardware volume key exclusively. o The Helix media engine also has the notion of a TiVo like rewind buffer. This provides time shifting capabilities for live and on demand streams. We call it Super Buffer. I think for this first player we don't need to worry about it though. This functionality can take up a lot of client side resources. But, we should keep it in mind for the future. More later after I read the HIG. --greg. > > [1] http://wiki.laptop.org/go/OLPC_Human_Interface_Guidelines > > -- > Justin Gallardo > _______________________________________________ > Player-dev mailing list > Player-dev at helixcommunity.org > http://lists.helixcommunity.org/mailman/listinfo/player-dev